Updated as of April 1st, 2011
Updated as of July 27th, 2012

Isidoros (The Demented One)

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Charms of Isidoros

New Keyword: Ineffable. Charms with the Ineffable keyword can only be activated by characters that are outside of fate. A character must also be outside of fate to receive the benefits of any permanent Charm with the Ineffable keyword. While Infernal Exalts are natively beyond destiny's scope, other Exalts are not, forcing Eclipse Caste Solars and Moonshadow Caste Abyssals to find a means of rendering themselves outside of fate if they wish to use such Charms.


First Isidoros Excellency

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Cost: 1m per die; Mins: Essence 1; Type: Reflexive (Step 1 for attacker, Step 2 for defender)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None

Isidoros is reckless, implacable, and never changes from his course. He is that which acts upon the world, and in acting upon the world, changes it. He acts with unstoppable force to defy his foes, overcoming extraordinary opposition. He exults in senseless destruction, bringing to bear immense strength for strength’s own sake. He cannot conceive of failure and only grows angrier when confronted with a foe he cannot best, striving again and again to crush them underfoot with inexhaustible tenacity. Isidoros abides by no limitations, be they fetters, laws, or fate itself. He shatters impassable barriers and bears immense burdens to obtain what he desires. Inexorable and fanatical in all endeavors, he knows no shame, acting without regard for others.

Characters may apply this Charm to any action that uses strength or superior ability to conquer their enemies, do away with obstacles, or simply show off his own might. Isidoros changes the world to fit his desires, and his unbridled arrogance and megalomania can abide by no lesser vision. This Charm cannot aid any action performed at the behest or command of another, nor can it aid any indirect action–the Infernal must accomplish his goals himself, not through others. He must take pride in all his victories, making his supremacy known to all who witness the compelling arguments of his absolute might.

Isidoros Mythos Exultant

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Cost: –; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: First Isidoros Excellency

Isidoros overcomes all limitations, angrily surpassing anything that might restrain him. Whenever he is awarded a stunt, he may add that stunt's rating to his effective (Attribute + Ability) or (Essence + Trait) rating for the action to determine how many dice he may add with Isidoros's excellencies.

Borne by the Boar

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Cost: –; Mins: Essence 1; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None

Isidoros has strength to crush all opposition, strength to bear all burdens. An Infernal with this Charm adds his Essence to his Strength for purposes of calculating his dice pool for feats of strength and the range of any thrown attack he makes with an improvised weapon (including throwing clinched opponents). This Charm may be purchased a maximum number of times equal to the Exalt’s Essence rating, with each purchase stacking to cumulatively increase the Infernal’s effective Strength rating.

Broken Worlds Crumble

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Cost: –; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Borne by the Boar

Isidoros hurls about the mountains and towers of Malfeas with his passing, haphazardly crushing countless millions in his wake. The Infernal may treat any improvised weapon he wields as having Accuracy of +0, and reduces the (Strength + Athletics) pool needed to throw an object by one die for each purchase of Borne by the Boar he has. He may roll (Strength + Athletics) in place of (Dexterity + Thrown) for the attack roll with any improvised object, and may enhance any such attack with Isidoros Charms. A second purchase of this Charm at Essence 5 allows the Infernal to treat all improvised weapons as having an Accuracy of +3, and to multiply the base range of any Thrown attack he makes with an improvised weapon by ten.

Face-Crushing Hoof

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Cost: 2m; Mins: Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Borne by the Boar

Isidoros crushes all opposition underfoot, not even noticing what he has done. This Charm enhances any Melee or Martial Arts attack. If the attack successfully deals at least one level of damage, then its victim is stunned until his next action.

A second purchase of this Charm at Essence 3 allows the Infernal to spend a single additional mote when activating this Charm. Doing so increases the penalty from being stunned to the Infernal’s Essence, and extends the duration of the stunning to (Essence) actions.

Brutality of the Unmatched Beast

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Cost: 7m; Mins: Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Face-Crushing Hoof

The Black Boar knows nothing of restraint or mercy, committing atrocities with blissful ignorance. This Charm doubles the post-soak damage dice in Step 8 of any Melee or Martial Arts attack. If the attack deals any levels of damage to the Infernal’s enemy, they are knocked back one yard for each level of damage suffered, plus an additional yard for each purchase of Borne by the Boar the Infernal has.

A second purchase at Essence 4 allows the Infernal to activate this Charm reflexively in Step 8 of attack resolution. Doing so costs an additional point of temporary Willpower, and renders this Charm’s effects Obvious, as the Infernal brims with the world-shattering strength of the Black Boar, cracking the earth beneath his feet. He may treat Brutality of the Unmatched Beast as a reflexive Charm for purposes of Combos.

Blind Cataclysm Tread

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Cost: 5m, 1wp; Mins: Essence 3; Type: Reflexive (Step 10)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Brutality of the Unmatched Beast

Those caught in the path of Isidoros cannot hope to survive. The Black Boar is not without occasional mercy, but he cannot offer it to those too small to see. The Infernal may activate this Charm when he damages an opponent who is either stunned or knocked prone, converting all post-soak damage dice to levels of lethal damage as he gleefully maims them.

Constellation-Shattering Spite

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Cost: 5m (+1wp per astrological effect); Mins: Essence 4; Type: Reflexive (Step 8)
Keywords: Combo-OK, Ineffable, Shaping
Duration: Instant
Prerequisite Charms: Brutality of the Unmatched Beast

Isidoros is vast beyond destiny’s power to contain him. Its fetters strain and snap in futile defiance of the Black Boar. This Charm enhances a Melee or Martial Arts attack. If it successfully hits and deals at least one level of damage to its victim, all Sidereal astrology effects placed upon that character become Obvious to the Infernal’s senses. He may choose to shatter any or all of these astrological effects, spending a single point of Willpower for each one he chooses to negate.

At Essence 5, the Infernal is able to trample over even true Destiny. He becomes capable of stripping away the Destiny background from characters who possess it, for a cost of of one point of Willpower for each dot of the background removed. Furthermore, he may render the victim of his attack permanently outside of fate by spending an amount of Willpower equal to their Essence. The Infernal may activate any of these options simultaneously, so long as he has sufficient Willpower to spend on them.

Broken Zodiac Catastrophe

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Cost: 15m, 1wp; Mins: Essence 4; Type: Simple
Keywords: Combo-OK, Ineffable, Obvious, Shaping, Sorcerous
Duration: Indefinite
Prerequisite Charms: Constellation-Shattering Spite

With one stamp of his mighty hoof, Isidoros can set the stars asunder in the heavens, cracking the firmament of the world. This Charm is a feat of strength performed to break reality. As the Infernal activates it, the sky above him shatters, black cracks spreading across the heavens to mark his domain. He may crack the reality of an area that spans up to one square mile for every five dice of his (Strength + Athletics) pool, though shattering reality in an area greater than ten contiguous square miles is a Blasphemy effect. Adjacent areas whose fates are shattered by this Charm combine to form a single collective territory.

Shattering the fate of a land immediately consigns ownership of it over to the Infernal, as he marks his territory with the destruction of destiny. He cannot contest the ownership of land possessed by a character of awakened essence, although the remainder of this Charm’s effects function normally regardless. All Charms with the Fate keyword cost a single mote more within the marked territory, and gain the Obvious keyword. Black cracks split the essence and anima of any Exalt who activates such a Charm, revealing their manipulations for the Infernal to see.

The land that lies beneath the shattered sky is considered outside of fate. All characters within it must make a (Essence + Willpower) roll each month, at a difficulty of the Infernal’s Essence, or be rendered outside of fate. Mortals and animals do not receive a roll to resist. Demons of the first circle are always considered to be outside of fate within the Infernal’s domain. Such characters return to fate if they spend a month or more outside of the Infernal’s territory.

Appropriate countermagic can dispel the Infernal’s machinations, returning the land to fate’s domain and revoking the warlock’s ownership as the cracked sky is healed and mended. In addition, a character capable of crafting destiny may heal the rift with an (Intelligence + Craft [Fate]) roll at difficulty 10, although doing so requires that they both know the precise location of the rift and have access to the Loom of Fate.

Wrath Answers Fools

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Cost: 3m; Mins: Essence 2; Type: Reflexive (Step 9)
Keywords: Combo-OK, Counterattack, Social
Duration: Instant
Prerequisite Charms: Face-Crushing Hoof

Isidoros cannot be persuaded from his course. Pleas and entreaties only ever convince him to destroy whatever annoyance seeks to bargain with him. The Infernal may activate this Charm in response to any mental influence. He makes a Melee or Martial Arts counterattack against the character who exerted the mental influence, responding to their persuasion with violence. All characters who observe the attack roll Join Battle once the mental influence is resolved, ending the social combat, and shifting the scene into normal combat ticks.

Sky-Twisting Geometries

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Cost: 1m; Mins: Essence 2; Type: Supplemental
Keywords: Combo-OK, Obvious, Sorcerous
Duration: Instant
Prerequisite Charms: Borne by the Boar

With a threatening gesture or a shouted curse, the Infernal may shatter anything that offends his sight. This Charm enhances a feat of strength to break or lift an object, allowing the Infernal to make it from a range of (Essence + Strength) yards. He may not target items in active use, including attuned artifacts. If he successfully breaks an object, it shatters on the spot. If he successfully lifts it, he may either have it fly to his side or hand, or else move it up to (Essence + Strength) yards. He may choose to attack an enemy by flinging the object at them, in which case it is treated as a Thrown attack. The Infernal rolls his (Essence + Strength + Athletics) for the attack roll. At Essence 5, the range of this Charm is increased to ([Essence + Strength] x 5), while at Essence 7 it becomes ([Essence + Strength] x 10). At Essence 10, the Infernal may use it on anything within his sight, allowing him to truly twist the heavens.

Cosmos-Shaking Stride

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Cost: 3m; Mins: Essence 2; Type: Reflexive
Keywords: Combo-OK, Obvious, Sorcerous
Duration: One scene
Prerequisite Charms: Sky-Twisting Geometries

Isidoros carves a path wherever he wills to go, stamping his hoof-prints into the face of the moon or the dome of the sky. The Infernal may choose what direction is “down” relative to his orientation as he wishes, allowing him to traverse any surface with ease. He may walk up walls, cross ceilings, or perform similar gravity-defying feats as he pleases. However, the Infernal must have stable footing on a solid surface in order to traverse it in defiance of gravity. Without that, he will fall to the ground as usual.

At Essence 5, the Infernal may walk with nothing beneath him, allowing him to tread on air itself. He does so in the same way and with the same ease he walks on ground. He can still suffer from unstable footing due to wind or other buffeting forces while walking on air, as normal, but does not lose the ability to do so because of unstable footing. However, if he is knocked prone while walking on air, he falls, and cannot avert his descent with this Charm. A second purchase of this Charm at Essence 4 grants the Infernal its benefits permanently.

Strength is Destruction

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Cost: –; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Borne by the Boar

Isidoros cannot help but crush all things with his passage–he cannot restrain the quaking of his footfalls, or the vastness of his strength. The Infernal may perform feats of strength as a miscellaneous action, allowing him to lift or break objects in combat. However, their own strength exceeds their power to control. Whenever they wield or use any item as a non-reflexive action, they must succeed on a (Dexterity + Athletics) check, or else unwittingly apply their full (Strength + Athletics) pool in a feat of strength to break that item. The difficulty of the roll is equal to the number of copies of Borne by the Boar that the Infernal knows. Succeeding on the roll allows the Infernal to wield or use that item safely for the rest of the scene. Attuned artifacts are exempt from this hapless destruction.

A second purchase at Essence 5 allows the Infernal to perform feats of strength as reflexive actions. There is no limit on how often he may attempt a feat of strength, but he may not make more than a single reflexive feat of strength against a given object in a single action. Whenever he touches an object, he must roll his (Dexterity + Athletics) to avoid accidentally breaking it, as above. Succeeding on the roll allows the Infernal to touch that object without any risk of it breaking for the rest of the scene–or, for worn objects, for as long as he carries it.

Supreme Above All Things

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Cost: –; Mins: Essence 4; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Strength is Destruction

Isidoros knows nothing he cannot overcome. Whenever the Infernal spends a point of Willpower to enhance a feat of strength to lift or break an object, he does not roll his Willpower as normal, instead adding his Willpower directly to the total. If he channels a point of Willpower through his Conviction, he may instead increase the effective rating of his (Strength + Athletics) up to the minimum necessary to accomplish whatever feat he attempts. If the task does not have a minimum, he instead adds (Willpower + Conviction) to his pool. This does not allow the Infernal to break otherwise indestructible objects.

This Charm also does not allow the Infernal to perform feats of strength to lift or break structures. Even if he gains that capacity, channeling his Conviction cannot raise his (Strength + Athletics) above the minimum required to lift a structure with up to (Conviction) object-sized sections. If he tries to lift or break a larger structure, channeling his Conviction instead adds (Willpower + Conviction) to his (Strength + Athletics) pool. At Essence 6, this Charm allows lifting structures of up to (Conviction x 2) sections, which increases to (Conviction x 5) at Essence 8. At Essence 10, this limitation is removed, allowing the Infernal strength enough to bear up the Blessed Isle, or to crush the moon underfoot.

Conquering the Omphalos

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Cost: –; Mins: Essence 7; Type: Permanent
Keywords: Obvious
Duration: Permanent
Prerequisite Charms: Strength is Destruction (x2)

When Isidoros finally rampages free across Creation’s face, his first act will be to uproot the Imperial Mountain, and fling it into the heaves. The Infernal may make feats of strength to lift or break structures as well as objects. Doing so takes one long tick for each object-sized section of the structure the Infernal affects. Few large structures are built to resist being lifted aloft–any feat of strength to lift a structure is also applied as a feat of strength to break the structure, destroying it outright if it cannot withstand the force. In addition, the Infernal may throw structures if he meets the (Strength + Athletics) minimum necessary to do so. He rolls the attack normally, but does not target a specific opponent. The attack instead targets an area with a diameter of ten yards for each object-sized section of the structure thrown, applying the attack to all characters within that area.

Indomitable God-Beast Rampage

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Cost: –; Mins: Essence 8; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Conquering the Omphalos

The Black Boar once set the heavens trembling with his footfalls, and cracked stars beneath his hooves. He has strength beyond imagining, strength to shatter Creation and bring down the sky. This Charm permanently upgrades Borne by the Boar. Its bonus now applies to the Infernal’s Strength when calculating the raw damage of any attack he makes.

Inevitable Colossus Ego

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Cost: 1m; Mins: Essence 2; Type: Supplemental
Keywords: Combo-OK, Illusion
Duration: Instant
Prerequisite Charms: None

Isidoros succeeds because he knows not how to fail. The Infernal may activate this Charm to enhance any action, guaranteeing him a minimum of (Essence) successes on the roll in addition to any automatic successes added, even if he rolls below that. However, this minimum can never exceed the Infernal’s total dice pool for the action. If the Infernal spends a point of Willpower to enhance the action, he may activate Inevitable Colossus Ego without it counting as Charm activation–and if he channels a point of Willpower through his Conviction, the assured minimum rises to (Essence + Conviction). However, infinite hubris can blind those who wield it. Should the Infernal fail at the enhanced roll, he still believes that he succeeded. He ignores any evidence of his own failure, or else fabricates rationalizations that place the blame for his failure on others. This unnatural mental influence is an Illusion effect, and the Infernal may spend a single point of Willpower to resist it.

A second purchase of this Charm at Essence 6 makes its effects permanent. The Infernal is guaranteed at least (Essence) rolled successes on any action he performs, and increases this to (Essence + Conviction) if he channels Conviction. However, the Infernal is compelled to believe that his every action succeeds–and he must apply this Charm’s benefits to every action he performs.

Cowing the Lowly

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Cost: –; Mins: Essence 2; Type: Permanent
Keywords: Social
Duration: Permanent
Prerequisite Charms: Inevitable Colossus Ego

None can look into the lightless eyes of the Black Boar and not see their own doom. Any social attack the Infernal makes against a character with a Valor of 2 or less is considered unnatural mental influence, and costs two points of Willpower to resist. If a victim enhances their MDV’s by channeling Valor, they may ignore this effect. An Infernal with Essence 4 may use this Charm to intimidate any character with Valor 3 or less, while at Essence 6 he may menace anyone with Valor 4 or lower.

All Things End in Blood

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Cost: 6m, 1wp; Mins: Essence 3; Type: Reflexive (Step 1)
Keywords: Combo-Basic, Emotion, Obvious, Social
Duration: One scene
Prerequisite Charms: Cowing the Lowly

Cowards fall first before the Black Boar, their strength shattered by their faltering courage. When Isidoros snarls and stamps his hoof, he puts the mettle of his foes to the test. To see him is to fear. Whenever the Infernal makes an attack or social attack against a character whose Valor is less than his Essence, he gains a single automatic success on the roll. In addition, characters with a Valor of 1 halve their Parry DV and Parry MDV against attacks made by the Infernal, too cowardly to raise up arms in their own defense or argue against him. This Charm may be resisted for a cost of three points of Willpower. Characters with Valor 5 may instead channel a point of Willpower through their Valor to resist. The Infernal gains no benefits against characters who have resisted this unnatural mental influence.

A second purchase at Essence 5 allows the Infernal to instead add automatic successes equal to the difference between his Essence and his victim’s Valor to all attack rolls he makes, to a minimum of zero successes. Characters with Valor 1 treat all attacks he makes as unblockable. If the Infernal successfully deals any number of levels of lethal damage to a character with Valor 1 in the scene, they must spend a single point of Willpower or immediately gain an Intimacy of fear towards the Infernal. Eroding this Intimacy requires them to spend a single point of Willpower in each scene they attempt to do so.

Bow Before Isidoros

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Cost: 10m, 1wp; Mins: Essence 5; Type: Simple
Keywords: Combo-OK, Emotion, Obvious, Servitude
Duration: Instant
Prerequisite Charms: All Things End in Blood

Snarling with rage and disgust, the Infernal makes a Melee or Martial Arts attack. If the attack would deal any levels of damage, the Infernal may avert it at the last instant, turning a potentially lethal attack into a threatening–but harmless–gesture. He reflexively rolls (Charisma + Presence) at a difficulty of his victim’s MDV, adding one automatic success for each level of damage the attack would have dealt. If the attack would have dealt levels of damage that exceed the victim’s total health levels, excluding Dying levels, the Infernal automatically succeeds without need for a roll.

Success on the roll places a Servitude effect on the victim, causing them to gain a second Motivation of “Avoid the wrath if (the Infernal).” They also gain an Intimacy towards the Infernal, which defines the relationship between them–an Intimacy of fear will cause them to avoid the Infernal’s wrath by fleeing from him at all costs, while an Intimacy of love will cause them to serve and obey him in hopes of abating his anger. The Intimacy created by this Charm cannot be eroded.

The target may spend three points of Willpower to resist this unnatural mental influence for one scene. Characters with Valor 5 may instead channel a point of Willpower through their Valor. Once a character has resisted this influence (10 - Valor) times, they are permanently freed of this mental influence, losing their additional Motivation. The Intimacy created by this Charm remains as lingering post-traumatic thoughts, but may be eroded normally once the unnatural mental influence has been broken.

Hero-Breaking Glare

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Cost: 8m; Mins: Essence 4; Type: Supplemental
Keywords: Combo-OK, Social
Duration: Instant
Prerequisite Charms: All Things End in Blood

Isidoros commands the world that it might be what he wishes, and none dare defy him. This Charm may enhance any social attack or mental influence the Infernal makes or exerts, rendering it unblockable and undodgeable and adding (Essence) automatic successes. However, a character who enhances their MDV's by channeling their Valor may still apply them against the Infernal's influence.

Defiant Force Unswayed

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Cost: –; Mins: Essence 2; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Inevitable Colossus Ego

So long as the Black Boar can stand, he can never be shaken from his course. Whenever the Infernal would be knocked back, thrown, or otherwise forced to move against his will, he subtracts his (Strength + Athletics) from the total number of yards he would be forced to move. If this reduces the total to 0 or less, then the offending effect is negated entirely. The Borne by the Boar Charm increases the Infernal’s Strength rating for this calculation as if it were a feat of strength.

A second purchase allows the Infernal to negate any effect that would forcibly move him against his will by spending a single mote. Doing so is an Obvious effect, as the Infernal seems to become become truly immovable, all force crushed against his unshakable will. This has no effect on supernatural means of movement, such as banishment or teleportation.

Earth-Shaking Stomp

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Cost: 3m; Mins: Essence 3; Type: Simple
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Defiant Force Unswayed

Fools rush in where Isidoros treads. Activating this Charm, the Infernal stomps on the ground, causing it to quake beneath his footfalls. He rolls (Strength + Athletics) as an attack against all characters within (Essence x 2) yards, plus one yard for each purchase of Borne by the Boar he has. The attack has a damage of (Strength + Essence)L, and all characters damaged by it are knocked prone. However, a character must stand on the same surface as the Infernal to be hit by the attack–characters who are airborne, or who are otherwise not in contact with the ground are unaffected. This attack may be enhanced by Isidoros Charms as if it were a hand-to-hand attack.

At Essence 4, the Infernal may spend an additional two motes when activating this Charm to unleashing a devastating force with a thunderous clap of his hands or a deafeningly loud shout. Doing so allows him to dispense with the need to stomp on whatever surface his enemies stand on. In addition, the minimum damage of the attack is increased to the Infernal’s (Essence x 2), allowing him to overwhelm even the mightiest foes.

Magnificent Invincible Beast

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Cost: 5m; Mins: Essence 2; Type: Reflexive (Step 7)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Defiant Force Unswayed

Isidoros is the unstoppable force, the strength inevitable, the juggernaut that cannot be defied. Can any lesser force assail him? The Infernal may activate this Charm before the damage of an attack is rolled, reducing its raw and final damage to 0 after all other effects. Magnificent Invincible Beast is vulnerable to the Imperfection of the Black Boar that Twists the Heavens. The Infernal must have stable footing on solid ground in order to activate it. While prone, on unstable footing or uneven terrain, or otherwise incapable of standing on a solid surface, he is defenseless.

Firebrand Outrage Retribution

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Cost: –; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Magnificent Invincible Beast

Strength brought against Isidoros only strengthens him, stoking the flames of outrage that make him invulnerable. Whenever the Infernal activates Magnificent Invincible Beast to defend against an attack, he may commit any or all of the essence spent to gain +1B/1L soak and 1B/1L Hardness for each mote committed, to a maximum of +10B/10L soak and 5B/5L Hardness. This is considered natural soak and Hardness. The soak stacks with that granted by armor, although the Hardness does not.

A second purchase at Essence 5 increases these maximums to (Essence x 4) additional points of soak and (Essence x 2) points of Hardness. A third purchase at Essence 6 increases the maximum bonuses to (Essence x 10) soak and (Essence x 5) Hardness.

Oblivious Titan Unshaken

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Cost: –; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Magnificent Invincible Beast

Isidoros can scarcely notice his foes–can he truly be blamed for not feeling their puny, ineffective wrath? This Charm upgrades Invincible Magnificent Beast. The Infernal may activate it for a cost of only two motes to defend against any attack whose raw damage fails to exceed his soak. At Essence 4, he may also activate it at this reduced cost against any attack made as part of a flurry. Attacks that fail to overcome his soak and which are part of a flurry may be defended against for a cost of only one mote.

Scorning the Stars

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Cost: 2m (+1wp); Mins: Essence 2; Type: Reflexive (Step 2)
Keywords: Combo-OK, Ineffable
Duration: Instant
Prerequisite Charms: Inevitable Colossus Ego

Isidoros is unimpressed by any power lesser than his own. This Charm negates any dice or automatic successes added to an attack roll against the Infernal by Charms, and automatically sets the target number of the roll to 7 after any other adjustments to it have been made. The Infernal to activate this Charm whenever another character makes a contested roll against him, regardless of what Ability the roll is made with, by spending a single point of temporary Willpower. This Charm cannot negate any automatic successes added by Isidoros Charms.

Laughing at Spiders

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Cost: 5m (+1wp); Mins: Essence 4; Type: Reflexive (Step 2)
Keywords: Combo-OK, Ineffable, Shaping
Duration: Instant
Prerequisite Charms: Scorning the Stars

Isidoros is vast on a cosmic scale, so monumentally massive that the magic of lesser beings cannot conceivably encompass the whole of his being. This Charm may be activated in response to any attack the Infernal is aware of, making all Charms enhancing the attack Obvious to his senses. The Infernal may choose to cancel the effects of any or all of those Charms, shaping them into nothing as they fall against the superior vastness of Isidoros. He must pay a surcharge of one Willpower in order to negate multiple Charms. However, this Charm fails against the Charms of any character immune to Shaping effects. The Infernal may recover a single mote for each Charm he negates with the Fate keyword, drinking deep the sorrow of the Maidens as their best-laid schemes go awry.

A second purchase at Essence 5 allows the Infernal to use this Charm against sorcery. Whenever he is attacked with or targeted by a spell of the Emerald or Celestial Circles, he may activate this Charm to negate its effects on him. Doing so increases the cost of this Charm by ten motes for each circle of the spell. If the spell was solely directed against the Infernal, it shatters as if dispelled by countermagic. He may also use this Charm to defend against necromancy spells, but they are considered one circle higher than normal. At Essence 6, he may use this Charm against spells of the Adamant Circle.

Unlimbered Tusks of Adamant

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Cost: 3m; Mins: Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Inevitable Colossus Ego

Isidoros cannot conceive that anything could ever oppose him–and thus, nothing can. This Charm enhances a Melee or Martial Arts attack, causing the Infernal’s weapon to glisten with the black luster of Isidoros’s own tusks. The attack becomes piercing, and ignores its victim’s Hardness.

A second purchase of this Charm at Essence 4 allows the Infernal to activate it reflexively in Step 8 of attack resolution for a cost of two additional motes. He may treat Unlimbered Tusks of Adamant as a reflexive Charm for purposes of Combos. In addition, he may spend a point of Willpower whenever he activates to ignore the victim’s soak altogether.

World-Crushing Rampage

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Cost: 4m; Mins: Essence 3; Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Unlimbered Tusks of Adamant

The Infernal’s attack is as inevitable as Isidoros’s own footfalls, and just as deadly. This Charm enhances a Melee or Martial Arts attack, bringing to bear irresistible force. Their can be no hope of deflecting or escaping such an assault–only surviving. The Infernal makes the attack roll as normal, opposed by a (Stamina + Resistance) roll made by his victim, rather than their DV’s. If he succeeds, the attack is resolved as normal. The attack can still be defended against normally by any effect that applies against unblockable and undodgeable attacks.

A second purchase at Essence 4 allows the Infernal to pay a surcharge of three motes when activating this Charm. If he does, his victim receives no opposing roll–his attack automatically succeeds, with a difficulty of 0. Isidoros is the unstoppable force, and none dare defy him.

Who Dares Defy Me?

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Cost: – (1m); Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Inevitable Colossus Ego

Isidoros cannot yield, even as he assails an immovable object with unstoppable force. He can only redouble his efforts. Whenever a character activates a Charm that has a Flaw of Invulnerability, the Infernal may reflexively spend a single mote to learn that Charm’s flaw. If they commit that mote, they gain one automatic success on any attack roll against that character that exploits the assessed Flaw of Invulnerability. The Infernal may only commit the mote to a single character’s Flaw of Invulnerability at a time. Whenever an attack the Infernal makes is defended against by a Charm with a Flaw of Invulnerability, the Infernal gains a single point of Limit. He may only gain Limit in this way once per scene.

Single-Minded Stubborn Boar

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Cost: 3m; Mins: Essence 3; Type: Reflexive
Keywords: Combo-OK, Social, Stackable
Duration: Indefinite
Prerequisite Charms: Who Dares Defy Me?

Once Isidoros has made a decision, there is no force in all the world that can change it. Whenever the Infernal makes a decision, he may activate this Charm. Doing so causes him to instantly gain an Intimacy towards that decision. So long as he commits the essence, any mental influence that opposes that Intimacy or that would cause him to change that decision is treated as an unacceptable order. However, the Infernal himself may not oppose his decision or change his mind without first breaking his commitment or eroding the Intimacy.

Once this Charm’s duration ends, the Intimacy remains, but possesses no special properties. Intimacies created by this Charm may be eroded normally (and doing so ends this Charm’s duration). The Infernal rolls his Conviction in each scene he attempts to erode one, gaining Limit equal to the successes rolled from the trauma of changing his mind. The Infernal may activate this Charm to reinforce up to (Conviction) decisions at any one time.

A second purchase at Essence 5 allows this Charm to be activated as an innate ability. The motes spent to activate it are not committed, and its duration changes to Instant, causing any Intimacy created by it to be permanently reinforced. However, he must erode any Intimacies created by this Charm if he wishes to remove them, as he can no longer deactivate this Charm normally. The Infernal may still not activate this Charm more than (Conviction) times; he must erode an Intimacy created by this Charm if he wishes to reinforce another decision once he has reached this maximum.

A third purchase at Essence 9 allows the Infernal to dedicate himself to any number of decisions, without any maximum. However, whenever he makes a decision, he must fail on a Conviction roll in order to not activate this Charm, and gains a single point of Limit for doing so. In any scene in which the Infernal attempts to erode an Intimacy reinforced with this Charm, he does not roll his Conviction normally, but instead gains Limit equal to his Conviction.

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