Fighting Styles
Fighting Style: Archery
- (● to ●●●●) [Str 2, Dex 2, Ath 2] Ar p 208
Fighting Style: Boxing
- (● to ●●●●●)
- Prerequisites: Strength ●●●, Stamina ●●, Brawl ●●
- Special combat maneuvers that serve as extensions to the Brawl skill. (WOD: Core Rulebook, p110)
● Body Blow
Inflicts an attack that can cause a victim to lose their action.
●● Duck and Weave
Improves Defense against brawling attacks to the better of Dexterity or Wits.
●●● Combination Blows
Make multiple attacks within the same round of combat.
●●●● Haymaker
A powerful, crippling blow that can knock a target unconscious.
●●●●● Brutal Blow
Empowers fists to the point that they can deal lethal blows to the opponent.
Fighting Style: Chain Weapons
- (● to ●●●●) [Str 2, Dex 3, Wpn 3] Ar p 209
Fighting Style: Combat Marksmanship
- (● to ●●●●●) [Str 2, Dex 2, Com 3 Frm 2] Ar p 210
Fighting Style: Fencing/Japanese Fencing
- (● to ●●●●) [Dex 3, Wpn 3] Ar p 210
Fighting Style: Filipino Martial Arts
- (● to ●●●●) [Dex 3, Wpn 3] Ar p 211
Fighting Style: Formation Tactics
- (● to ●●●●●)
- Prerequisites: Strength ●●, Stamina ●●●, Weaponry ●●
- Extensive military training that allows the user not to be a one-man army, but instead work in harmony with other warriors. (VTR: Requiem for Rome, p109)
● Testudinem Formate
A tortoise formation formed from a collection of shielded warriors, granting a number of defensive bonuses.
●● Ciringite Frontem
A collection of warriors hold a point from being taken, no matter what.
●●● Cuneum Formate
A wedge formation launched at the enemies at speed, scattering the enemy's formations.
●●●● Orbem Formate
A circular formation that grants supreme defense to whoever is at the center, defending them at all costs.
●●●●● Contendite Vestra Sponte
Each warrior in the formation attacks in unison, allowing for an unprecedentedly powerful strike.
Fighting Style: Gladiatorial
- (● to ●●●●)
- Prerequisites: Strength ●●●, Presence ●●, Weaponry ●●●
- A lifetime's worth of experience in the flashy and trickery-based ancient sport of gladiatorial combat. (VTR: Requiem for Rome, pp109-110)
● Stunning Attack
A loud and terrifying attack that distracts the opponent, and throws them off balance.
●● Weapon Slap
The enemy's weapon is knocked to the side, preventing it from being used defensively.
●●● Lethal Accuracy
An attack targeting weak points in the opponent's armor, allowing the user to pierce it easily.
●●●● Brutal Sacrifice
The user sacrifices his weapon in order to embed it in the enemy, crippling them and producing a difficult situation for them to get out of.
Fighting Style: Improvised Weaponry
- (● to ●●●) [Wits 3, Wpn 1] MR p 57
Fighting Style: Kung Fu
- (● to ●●●●●)
- Prerequisite: Strength ●●, Dexterity ●●, Stamina ●●, Brawl ●●
- Your character has training in the classical defensive art of Kung Fu. (WOD: Core Rulebook, p111)
● Focused Attack
It becomes significantly easier to concentrate on hitting a specific part of a target's body.
●● Iron Skin
Adds a small amount of armor against physical blows.
●●● Defensive Attack
Allows for an attack that is less powerful, but improves the user's Defense.
●●●● Whirlwind Strike
A series of attacks, which can become quite devastating for users with high Dexterity.
●●●●● Lethal Strike
Empowers strikes to the point that they can deal lethal blows to the opponent.
Fighting Style: Langschwert
- (● to ●●●●●)
- Prerequisites: Strength ●●●, Weaponry ●●●
- The Langschwert, or Heavy Sword, is one of the hardest melee weapons to master, but can be powerful and useful with this Fighting Style. (WOD: Armory Reloaded, p83)
● Wards
Improves Defense by using the size of the Langschwert for to deflect attack.
●● Fool's Guard
Tricks the enemy by using an attack that looks like a guard action.
●●● Half Sword
Trades range for power by using the sword at midpoint, instead of the end as normal.
●●●● Doubling Cut
Sacrifices Defensive ability to make two attacks within the same round.
●●●●● Wrathful Cut
Allows an All-Out Attack that is even more powerful than it normally would be.
Fighting Style: Police Tactics
- (● to ●●●) [Str 2, Dex 2, Sta 2, Bwl 2, Wpn 1] Tft13P p 81
Fighting Style: Sniping
- (● to ●●●●●) [Dex 3, Res 3, Frm 3, Ste 2] Ar p 212
Fighting Style: Spetsnaz Knife Fighting
- (● to ●●●●) [Dex 3, Wpn 2] AR p 213
Fighting Style: Staff Fighting
- (● to ●●●) [Str 3, Dex 2, Wpn 2] Ar p 213
Fighting Style: Swarm Tactics
- (● to ●●)
- Prerequisites: Covenant Status (Carthian) ●, Brawl or Weaponry ●●
- Carthians tend to attack in groups, and have special training in order to allow them to do so effectively. (VTR: Carthians, p183)
● Feint
Sacrifices damage from an attack action in order to let allies catch them off-guard.
●● Fool's Guard
The more Feints have been successfully pulled off against a target, the more effective this attack will be.
Fighting Style: Two Weapons
- (● to ●●●●)
- Prerequisite: Dexterity ●●●, Weaponry ●●●
- Your character has learned both to attack with and respond to fighting with two weapons. Requires the Ambidextrous Merit to be used to full effect. (WOD: Core Rulebook, p112)
● Whirling Blades
A Dodge action can be used against multiple weapons in a single turn.
●● Deflect and Thrust
An attack that avoids with one weapon, and strikes back with another.
●●● Focused Attack
A double attack focusing both weapons on the same target.
●●●● Fluid Attack
A split double attack that hits one target, then another.
|
By Type: |
Mental · Physical · Social · Supernatural |
|
By Function: |
Backgrounds · Expanded Traits · Fighting Styles · Paranormal Powers · Specialized |
|
Line-Specific: |
Changeling · Geist · Hunter · Mage · Promethean · Vampire · Werewolf |
|
Other: |
|