Mage: The Awakening
From World Of Darkness Wiki
Contents |
Character
- Legacies. Soul-crafting for mages to learn the higher magics.
- Merits/Flaws. Mage specific merits and flaws.
- Orders. The mystical orders of Mage: The Awakening.
- Paths. The Paths of the Realms Supernal; Acanthus, Mastigos, Moros, Obrimos, Thyrsus
- Arcana. The building blocks of reality and the magical specialties of Mages.
- Styles. Different magical styles/paradigms/fashion statements for mages.
- Mage Lexicon. A index of all vocabulary related to Mage: the Awakening
- Magical Traditions. New Traditions, as inspired by the Magical Traditions sourcebook.
Environment
- Cabals.
- Characters. A flurry of PCs to interact with and get inspiration from.
- Spells. Spells found in official books and supplements plus new spells and rotes created by players and Storytellers using the Creative Thaumaturgy rules.
- Settings. Your take on a particular setting. Choose an existing one or make up your own.
Gameplay
- Campaigns. Because reading about others' games is fun.
- Errata. Unofficial errata and clarifications.
- Fanfiction. Because there's not enough fiction in your life.
- House Rules. Share your own rules that work so well.
- Player Advice. Stuff for players.
- Rotes. Comparing benefits for optimal choice.
- Story ideas. Plot hooks, story ideas, inspiration, ...
- Storyteller Advice. Advise your fellow STs about running a game.
- Tarot in Mage. The Tarot in relation to Mage correspondences.
Products
Books
- Mage: The Awakening Rulebook
- Magical Traditions (book)
- Mysterium (book)
- Tome of the Mysteries (book)
- Tome of the Watchtowers (book)
