Mage: The Sorcerers Crusade

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Contents

Reference Material

Mage: The Sorcerers Crusade is a game of magic and change set between the close of the High Mythic age and the birth of our Modern Era. Players move through a dark and fantastical version of the Renaissance where a newly formed Council of Nine Mystic Traditions clashes with the growing power of the Order of Reason.

Setting

The setting for Sorcerers Crusade is Europe during the early Renaissance, from about 1400 to around 1500. The history is based on the real world but has an undercurrent of magic and the super-natural that has been operating behind the sceens. In general the setting is refered to as Dark Fantastical, as opposed to the Gothic-Punk title of the modern games.

Traditions & Orders

Council Magi

Daedaleans

Others

Game Mechanics

House Rules

Official Publications

Mage: The Sorcerers Crusade (book) 1998

Adventures

Original Material

Character

Environment

Gameplay

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