Werewolf Lexicon
World of Darkness > Werewolf: The Forsaken > Werewolf Lexicon
Contents |
Terms
A sorted index of all First Tongue words related to Werewolf: The Forsaken
- First Tongue: the language of the Uratha
- Oath of the Moon: A summary of the rules the Uratha are held to by Luna.
Concepts
Hisil - the spirit world
Gauntlet - the barrier between the physical world and the spirit world
Essence - spiritual energy
Locus - a font of spiritual energy
Form
The various shapes a werewolf can assume.
Hishu: the human
Dalu: the near-human
Gauru: the werewolf or wolf-man
Urshul: the near-wolf or dire-wolf
Urhan: the wolf or lupine
Renown
The qualities a werewolf seeks to exemplify.
Auspice
The moon-sign or phase under which a werewolf "awakens" or experiences her First Change.
Irraka: The New Moon Auspice, Cunning stalkers
Ithaeur: The Cresent Moon Auspice, Wise witches
Elodoth: The Half Moon Auspice, Honorable judges
Cahalith: The Gibbous Moon Auspice, Glorious dreamers
Rahu: The Full Moon Auspice, Purest warriors
Tribe
The organizational and socio-philosophical group a werewolf chooses or is initiated into.
Forsaken
The Tribes of the Moon
Blood Talons: Glorious The Suthar Anzuth or warriors
Bone Shadows: Wise The Hirfathra Hissu or searchers
Hunters in Darkness: Pure The Meninna or naturalists
Iron Masters: Cunning The Urfarah or urbanites
Storm Lords: Honorable The Iminir or leaders
The Tribeless
Ghost Wolves: The Thirhirtha Numea or tribeless
Pure
The tribes who condemn the Fall. Pure also qualify as Antagonists
Hidden Lodges
Unique lodges representing special factions or social structures within Uratha society.
Lodge of Arkadia: Introspective lodge which focuses on wolf heritage.
Lodge of Mania: Lodge centered around the mysteries of Dionysus and madness.
Lodge of Fevered Light: A Pure lodge within a church guise.
Lodge of the Crossroads: American folklore centered lodge (multi-cultural).
Brotherhood of the Crossed Swords: Central and South American lodge.
Lodge of Quetzal: Central and South American lodge who use leopard form.
Antagonists
Shartha
A Host creature; a fragmentary spirit-int-the-flesh
Azlu: The Spider-host
Beshilu: The Rat-host
Spirit-Ridden
Urged: A person of animal under the subtle influence of a spirit
Claimed: A person or animal merged with a spirit's nature
Possessed: A completely possessed person or animal
Rarities
Balam-Colop: 'Tribe of the Jaguar'; Jaguar-monsters based on Aztec and Omec myth
Magath: Hybrid; a spirit without choir
Maeljin: Vice-lord or Wound-lord; the gods of sin. Incarnations of selfish human desire
Idigam: the moon-banished; spirits exiled in ages long forgotten
Unihar: 'Ghost Child'; the malevolent spiritual offspring of two werewolves
Zi'ir: 'Broken Soul'; a werewolf who has completely lost its Harmony and degenerated into a monster driven only by instinct
Vampires: Leeches, suckheads, corpse-fuckers
Mages: Sorcerers, merlins, mumbo-jumbos
Frankensteins: Golems, shambling things, mummies, stinkers
Changelings: Faeries, sidhe, redcaps, ogres, darklings